3D models

I have been having some fun with 3D modelling lately, and this is some of the results.

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Truckracer.

Old model i made eons ago.inspired by the original Carmageddon game

Biohazard symbol

Model of the international Biohazard symbol. I think this is one of the best designed symbols for anything ever made.

Sprocket

Simply a sprocket, with a splines insertion in the center.
There is also an animation available of this, using several sprockets
download divx-coded .avi file here

Something

This is... well, something. I have no idea what it is, or where the idea came from, but i kinda liked it anyway.

Gauss Cannon

Model inspired by the weapon of the same name from the game "descent II"

Pickup

An actionshot of a pickup going down a hill. This is the only model here that i cannot take full credit for. The original model of the pickup was taken from 3dcafe. Though heavily modified, the base model still is not mine.

Headlight

The bolt-on headlights i made for the pickup above

Sega

You've gotta be somewhat old to ever have played on one of these things when they were new..
Its probably my most accurate model.

Pipebomb

The heaviest model i have made so far, when it comes to polycount at least. 300K polys was enough for my comp to handle.

Spikesphere

Another model along the lines of "something". Though this one looks a bit more spiffy.
4 different renders are available.

Render no.1
Render no.2
Render no.3
Render no.4

Lego

Model of an object anyone anywhere would be capable of recognizing... the Lego. Personally i think the design of the Lego system in it's own simplicity is engenious.

Vehicle

My most detailed model ever. Started out as a mockup of a vehicle's suspension, and grew from there. grew a lot. aftermath; 1,1 mill polys and a lot of rendered material.

 

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